Earning a Killing - a double-dealing, deceitful heist game.

Creating & designing

Earning a Killing is a board game concept that puts a bank heist spin on social deduction games. The game has 34 unique cards and a board with several routes leading to a central bank.

The players must work together to collect heist items, which they can use to break into and then escape the bank. The twist is that some players are crooked cops! These players must secretly sabotage the mission or not-so-secretly kill the criminals - the choice is theirs..

Love this project?